Kris and I Are Putting Together a Kickstarter Basics Workshop…
Every detail to think about when putting a Kickstarter campaign together, what to do first, second, third, and so on, all the way through the process and afterwards into fulfillment.
So one of the best ways to research the details needed for the workshop is to do another Kickstarter campaign. And just write down the details as I go along. Since I have done fourteen or so now, I just automatically do things that I now have a memory of really struggling with the first few times through.
And wow are there a lot of details.
The one we are putting together now will launch later in the week, so stay tuned on that. It’s a good one. And will be a good example.
In the Kickstarter Best Practices for Fiction Writers, which I hope to update tomorrow, Loren and I go through a bunch of stuff that are best practices for how to set up and run a campaign. Things to think about. And Loren has ready a nifty spreadsheet for calculating costs ahead of time that I will upload to the Best Practices tomorrow for those of you who might want it. He even left some of his own costs and calculations on it and annotated it to help explain his thinking.
So watch for that tomorrow on the free Best Practices in Kickstarter for Fiction Writers.
But this regular workshop that Kris and I are doing staring August 5th is six weeks long and has five assignments along the way. A step-by-step guide through the thousands of details to set up a fiction campaign and make it work. So this workshop, combined with the Pop-Up on Kickstarters, combined with the Best Practices will pretty much make doing a fiction Kickstarter campaign a drop-kick.
And another thing I noticed in the last few days. It takes an amazing amount of work ahead to get ready to record and do a six week workshop for WMG. Some workshops I record off of scratchy notes that Kris and I have put together, but others, like this one, are very, very detailed notes even on the thinking and planning ahead.
For example, last night I missed one detail that I needed to ask ahead on for the campaign I am putting together now, and it will cost me a good extra hour of work to fix in the rewards. One question, one answer ahead would have made it so easy. Ahh, well, that’s why this workshop.
Details. So flipping many details.
But doing a Kickstarter campaign that works is worth it, not only for the money, but for the new fans of your work.
And besides that, they are great fun.